---
agentTools:
  projectIndex: https://developers.pandascore.co/llms.txt
---

# 2.54.0

**Summary:** added Mobile Legends: Bang Bang fixtures only plan and new fields & event types to the Counter-Strike post-game events endpoint.

## Added

### Mobile Legends: Bang Bang

Introducing the [Mobile Legends: Bang Bang](https://developers.pandascore.co/reference/get_mlbb_leagues) videogame :partying\_face:Available for free on the fixtures-only plan, the videogame has schedule and results data.

* `"slug": mlbb`
* `id: 34`

### Counter-Strike post-game events

Additions to [Counter-Strike post-game play-by-play events endpoint:](https://developers.pandascore.co/reference/get_csgo_games_csgogameid_events-1)

#### New event types: bomb planted and bomb exploded

New event types for post-game Counter-Strike events to indicate an in-game **bomb plant** (`bomb_planted`) and **bomb detonation** (`bomb_exploded`). These events contain the following:

* `round_number` *(integer)*.
* `elapsed_round_time` *(integer)*.
* `ingame_timestamp` *(integer)*.
* `bomb_site` *(enum`A` `B`)*.

For the `bomb_planted` event, the player who planted the bomb is shown by:

* `player_id` *(integer)*.
* `player_name` *(string)*.
* `team_id` *(integer)*.
* `team_name` *(string)*.\ <br />

#### Additions to the player kill event

* Player `weapon` *(object)*. The weapon used by the killer in the kill event:
  * `id` *(integer)*.
  * `name` *(string)*.
  * `slug` *(string)*.
  * `type` (*enum* `primary`, `secondary`, `grenade` or `knife`).
  * `image_url` *(string)*.
* `assister` *(Object)*. The player who secured the assist in a kill event:
  * `id` *(integer)*.
  * `name` *(string)*.
  * `team_id` *(integer)*.
  * `team_name` *(string)*.
  * `team_side` *(enum)*.
* `modifiers` *(Object)*. Containing statistics which provide further context for a kill event:
  * `headshot_kill` *(Boolean)*.
  * `no_scope_kill` *(Boolean)*.
  * `through_smoke_kill` *(Boolean)*.
  * `attacker_blind` *(Boolean)*.
  * `flash_assist`*(Boolean)*.
* `bomb_kill` *(Boolean)*. Whether a kill occurred due to the bomb explosion.
* `elapsed_round_time` *(integer)*. Time elapsed since the beginning of the round, in seconds.
* `team_id` *(integer)* and `team_name` *(string)* to the `killer` and `victim` objects.\ <br />

#### Additions to the round end event

* `round_score` *(object)* The round score for counter-terrorist and terrorist sides:
  * `score` *(integer)*.
  * `team_id` *(integer)*.
  * `team_name` *(string)*.
* The team `name` *(string)* to the `winner_team` object.\ <br />

#### Additions to the round start event

* `team_name` *(string)* to each team side.