2.5.1

Summary: We spend a lot of time in order to improve the average performance of the API. We also added a lot of embed data in some calls, and removed the rate limit for the /lives endpoint.

Additions

  • Leagues returned in the /videogames endpoint now embed series as well.

  • All items can now be filtered by their keys.
    Example: /lol/versions/8.20.1/items?filter[gold_sell]=700

  • Team slugs are now returned. Every item can now be fetched by slug (as well as ID).
    Example: /teams/vitality

New keys have been added:

  • Leagues: modified_at
  • Matches: modified_at, winner_id, tournament_id, number_of_games, match_type, draw, live
  • Matches /lives: results, opponents, games
  • Tournaments: modified_at, winner_type
  • All videogames now list their current_version when it makes sense
  • All games and matches now list winner_type and winner_id when possible
  • Dota2 abilities are now always listed along with their ID
  • Dota2 games also list more information on their matches
  • Overwatch maps & heroes have slugs now
    • Heroes' real_name, difficulty & portrait_url are now listed too

Changes

  • The rate limit on /lives endpoint has been removed.
  • Match results is now 0 - 0 instead of null when the match is not started yet.

Fixes

  • A lot of performance issues have been resolved, so the averages responses times should be faster.