2.57.0
Summary: added the team's game wins, losses and ties to group tournament standings.
2.55.0
Summary: added the roster to tournament routes and the slug to the LoL champions.
API sandbox environment
We’re excited to announce that we have added an API sandbox environment for Counter-Strike and League of Legends frames and events. This new feature allows developers to simulate game conditions at any time, providing a seamless integration experience without waiting for a live-supported match. The sandbox environment saves developers time and offers the flexibility to test code or adapt to API changes whenever needed.
Improved Live API
Summary: Additions to WebSocket frames and events feeds for Counter-Strike.
2.54.0
Summary: added Mobile Legends: Bang Bang fixtures only plan and new fields & event types to the Counter-Strike post-game events endpoint.
2.53.0
Summary: added new fields to the Counter-Strike post-game rounds endpoint.
2.52.0
Summary: added results array to tournament brackets, videogame version filter to LoL and Valorant endpoints and the slug for CS and Valorant maps.
2.51.1
Summary: improved the detailed_stats
field at the game level to reflect whether detailed statistics will be available for child games of a match.
2.51.0
Summary: added voidgrubs to the api. Voidgrub kills and the first voidgrub killed added for LoL games, and team /stats endpoints. Voidgrubs kills added to LoL live frames (for Pro Live customers), and post-game events and frames.