PandaScore provides real-time esports statistics that fall under three categories.
Fixtures & Video game data — available for free.
Fixtures data includes all information about competitions, schedules and participants. This package also includes the video games static data e.g. maps, champions, and weapons.
Historical data — available in the Historical plan and above.
Historical data includes all of the post-game statistics. This package gives you access to all game statistics (eg. kills, deaths, assists) at the game-level or aggregated by competition.
Live data — available in the Live and Pro Live plans.
Live data includes game-level statistics that can be delivered in real-time. The default Live package gives you access to a feed of snapshots (called frames) taken at regular intervals. The Pro Live package also gives you access to a feed of real-time events (eg. first blood, bomb defused, etc).
All fixtures, historical data and video game data is retrieved via the REST API. Only the real-time in-game statistics are pushed via the WebSockets API.
To see which data points are included in each plan, refer to our Coverage.
Updated about 1 year ago
Learn the fundamentals of the data structure used to map the esports ecosystem.